Discussion: Audience Participation
Jul. 20th, 2011 08:50 pm![[identity profile]](https://www.dreamwidth.org/img/silk/identity/openid.png)
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Let's talk about audience participation. Cyberfunded creativity lives or dies on interaction. Audience participation is what distinguishes crowdfunding from a plain old store online. It's part of the fuel that drives creators to produce more goodies. It's part of the bait that attracts new viewers and donors.
So how does it work? How do you get people talking? There are many types of interaction, including:
* Posting polls
* Calling for prompts
* Inviting viewer opinions or critiques
* Looping inspiration
* Asking the creator about the project
* Listing favorite projects for people to discuss
For more ideas on this topic, see "How to Boost Your Audience."
As a creator, what kind of audience participation do you find most useful in the creative process? What things entice your audience to respond? Have you tried anything that you really thought would work, but it just flopped? Do you like audience cross-chat, or find it distracting?
As a viewer, what makes you lean forward and start typing? Do you prefer polls, comments, Like/Favorite buttons, or some other particular option? Do you have more fun talking to creators, or cross-chat with other audience members, or both?
So how does it work? How do you get people talking? There are many types of interaction, including:
* Posting polls
* Calling for prompts
* Inviting viewer opinions or critiques
* Looping inspiration
* Asking the creator about the project
* Listing favorite projects for people to discuss
For more ideas on this topic, see "How to Boost Your Audience."
As a creator, what kind of audience participation do you find most useful in the creative process? What things entice your audience to respond? Have you tried anything that you really thought would work, but it just flopped? Do you like audience cross-chat, or find it distracting?
As a viewer, what makes you lean forward and start typing? Do you prefer polls, comments, Like/Favorite buttons, or some other particular option? Do you have more fun talking to creators, or cross-chat with other audience members, or both?
(no subject)
Date: 2011-07-21 02:00 am (UTC)As a creator, I love it when people find bugs and give design input for my sites and projects, and they often have great ideas I don't think of. I probably like it best when I get someone asking for more of something creative I've done (asking to see more of a character or to see a finished version of a sketch), but who doesn't? I quite like audience cross-chat - it makes me feel like they are being entertained, even if I haven't got the time to be an immediate, active participant myself.
Thoughts
Date: 2011-07-21 02:34 am (UTC)I like these on art or similar projects where there are oodles of things to choose from.
>>Direct questions that actually make me think my input will matter<<
Yeah, it doesn't take much for someone to pull the lever on the Bard-O-Matic.
>>I probably like it best when I get someone asking for more of something creative I've done<<
This is always valuable information. When someone tips extra on an items already funded, I count it like this.
>>I quite like audience cross-chat<<
It's amusing when the audience entertains themselves, yes. They'll keep each other busy while I'm writing poems during a fishbowl. Also, it's not rare for me to see a good idea in one of those threads and use it as a prompt, or a refinement of something else.
(no subject)
Date: 2011-07-21 02:41 am (UTC)Thoughts
Date: 2011-07-21 02:48 am (UTC)That's fair. When I have time, I may answer every comment; when I'm swamped, I'm more likely to ignore the "yay great" ones to make time for things that really need attention.
>>The more times my questions go unanswered, however, the more likely I am to move on to another project.<<
Ooo, good point! Creators need to know that.
Another participation killer is failed perks. More than once I've chipped in and not gotten what was promised. It happens sometimes; that's a risk you take as a donor. But it means I'm less likely to bother with that creator unless their output is so darn addictive that I let them get away with a lower level of professionalism.
(no subject)
Date: 2011-07-21 03:01 am (UTC)Yes...
Date: 2011-07-21 03:04 am (UTC)Re: Yes...
Date: 2011-07-21 03:10 am (UTC)Re: Yes...
Date: 2011-07-21 03:20 am (UTC)(no subject)
Date: 2011-07-21 03:08 am (UTC)There's a lot of great projects out there, but there's too many for me to read, let alone put money into, so, yes, I'm selective towards those that I'm actually somehow involved in.
Thoughts
Date: 2011-07-21 03:33 am (UTC)Yeah, that's one of the easier ways to get my support, especially if I get something back, like an icon. The hard way is being irresistibly brilliant. That bar is high.
(no subject)
Date: 2011-07-21 03:46 am (UTC)If a creator offers some form of incentive for prompts, comments, and other forms of participation, then I'm more likely to join in. Often, just seeing them acknowledge how much they appreciate audience participation is enough, but small perks are nice too.
Yes...
Date: 2011-07-21 04:04 am (UTC)But I'm generally very happy as a quiet observer, and I may forget how important my participation could be to others unless I'm reminded.
If a creator offers some form of incentive for prompts, comments, and other forms of participation, then I'm more likely to join in.
It's important for the host to invite and reward audience participation.